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Thursday 17 September 2015

Creature Development

As I was already quite keen on the original design of this entity, I didn't feel the need to embellish it too much.

Indeed, I have used the original outline in the development, figuring to myself that the paramount thing was to work out what the creature would look like from the front, and additionally the way the skin of the creature would look with shadow, figuring out the dips and ebb of the skin.




You can tell I'm not a big fan of splashing too much detail, as I seem to enjoy leaving a little sense of ambiguity here and there.


1 comment:

  1. nice, clean graphical presentation - and I like the 'genuine' hand written text elements - brings energy and a certain artisan authenticity to proceedings.

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