Cool!
So, here's another updated version of the concept art for Gyro, taking into full consideration the direction from Phil and Jordan.
It'd be lovely to hear some thoughts on this, I've gone a bit snowblind, so to speak.
I'll be posting the breakdown soon :)
The black 'sticky-up' elements on the far right don't seem as resolved or 'in' your world as everything else - they're softer and more impressionist and look like works-in-progress? Otherwise, I like!
ReplyDeleteHaha oh dear.
DeleteThe black ones aren't supposed to be there. I think I accidentally left a layer on. Oops.
Was it a case of all of them or just those two at the front?
I am glad you like it though. Commencing maya now! :)
just the black ones :)
ReplyDelete