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Wednesday, 31 August 2016

New banner design.

Hey, so with the new year approaching I thought it best that I give the ol' blog a lick of paint.

Leapfrogging from our rather in depth discussion on branding for Sugar Cube. Studios, I figured it was high time I actually get mine 'right' this time around.



So, there's a little bit of daftness at play here, a little tragedy, and a giant fire breathing lizard. As for the big lizard itself, there's some nice bleak comedy in his expression. Maybe even pathos to the right viewer.

I used Sketchbook Pro for the painting, and Photoshop for the more graphical elements here (text, ident etc.) and on the whole I think I'm becoming a bit more confident with painting. Some of the brushes in Sketchbook in particular are exceptionally on point.

Anyway, I'll be tinkering away on things up till first day back, where I'm sure I'll quickly become embroiled in some massive project, start ripping my hair out and develop a taste for espressos and trance music.

I'm sure it'll be fine.

Ciao.

Sunday, 28 August 2016

"MEAT-MAN VS. ANGLO-MOTH" Digital Painting



I've been slowly tinkering away with a separate blog project, writing for and running the-werd.com which I must admit, has taken a lot of focus over this summer holiday.

But I've been anticipating a chance to produce a 'quick n' dirty' digital painting, and finally had the perfect opportunity! - in the form of a birthday gift.

This took about 2 hours, and was made for a fan of classic monster movies and kaiju films.

Hello by the way! I'm back, and thoroughly looking forward to getting back to uni.

posted from Bloggeroid

Tuesday, 3 May 2016

Artist Toolkit - Maya

Intro to maya 

Egg Cups : http://tromacorp.blogspot.co.uk/2015/09/maya-tutorial-01.html
Ray Gun: http://tromacorp.blogspot.co.uk/2015/09/maya-tutorial-02.html
Common Shaders: http://tromacorp.blogspot.co.uk/2015/10/maya-tutorial-03.html
UV Layout: http://tromacorp.blogspot.co.uk/2015/10/maya-tutorial-04.html
Animation 1 - Using Rigs
1, 2 and 3 point lighting: http://tromacorp.blogspot.co.uk/2015/10/maya-tutorial-05.html
Animating with dynamics, MEL scripting animation, Motion path animation, Dynamics: http://tromacorp.blogspot.co.uk/2016/05/earlier-maya-tutorials.html

Modelling 1: Digital sets

http://tromacorp.blogspot.co.uk/2015/11/maya-tutorial-06-digital-sets-progress.html
http://tromacorp.blogspot.co.uk/2015/11/maya-tutorial-06-digital-sets-continued.html
http://tromacorp.blogspot.co.uk/2015/11/maya-tutorial-06-lighting-set.html
http://tromacorp.blogspot.co.uk/2015/11/maya-tutorial-06-ive-finished-old-alley.html

Lighting and rendering

http://tromacorp.blogspot.co.uk/2015/12/maya-tutorial-07-lighting-and-rendering.html

Texturing and shading 1

http://tromacorp.blogspot.co.uk/2016/01/maya-tutorial-08-shaders.html
http://tromacorp.blogspot.co.uk/2016/01/maya-tutorial-09-tileable-textures.html
http://tromacorp.blogspot.co.uk/2016/02/maya-tutorial-14-texturing-and-fur.html

Animations

http://tromacorp.blogspot.co.uk/2016/01/maya-tutorial-11-animation.html
http://tromacorp.blogspot.co.uk/2016/02/maya-tutorial-12-felix-jr.html

Pre-visualization

http://tromacorp.blogspot.co.uk/2016/01/maya-tutorial-10-pre-viz-mega-post.html

Modelling 2

http://tromacorp.blogspot.co.uk/2016/05/maya-tutorial-17-hard-surface-modelling.html

Rigging + Skinning 

http://tromacorp.blogspot.co.uk/2016/03/maya-tutorial-15-rig-wip.html
http://tromacorp.blogspot.co.uk/2016/03/maya-tutorial-15-rigging-continued.html
http://tromacorp.blogspot.co.uk/2016/03/maya-tutorial-16-interactive-weighting.html
http://tromacorp.blogspot.co.uk/2016/03/maya-tutorial-16-post-weights-and.html

Earlier Maya tutorials

Using Rigs


Motion Paths.


Mel Scripting

Dynamic Chain


Artist Toolkit - Life Drawing


Monday, 2 May 2016

"The Blair Witch Project" (1999) - A review.

Fig 1. 


The Blair Witch Project” (1999) by Eduardo Sánchez & Daniel Myrick is the film responsible, by large, in the rise of the “found footage” genre of horror. Notable entries into this now done to death category of film, “Cloverfield” (2008), “REC” (2007), “VHS” (2012) and “Trollhunter” (2010) among a handful of others and a sea of derivative copycats. Centering on 3 students who seek to make a documentary on a local folk legend, the eponymous “Blair Witch”, and their eventual disappearance, becoming part of the folktale themselves. The film is comprised on the footage they shot, whilst on their jaunt in the woods. And we are assured at the start that everything that happens in the runtime is absolutely true.


Fig 2.
Combine this chilling affirmation with a smartly done marketing campaign that sought to steep the myth of the Blair Witch into cultural awareness prior to the release of the film, and a steady trickle of word of mouth recommendations, and it’s no surprise why this became such a phenomenon. The marketing campaign itself lead by “Haxan Films, the production company belonging to Myrick and Sánchez, had put together a basic website, www.blairwitch.com, giving the story behind the legend, which went online in June 1998” (Davidson, 2013) laying the groundwork. The horror of Blair Witch coming from the apparent ‘realness’ of events was embellished by interviews, videos of the missing teenagers, in fact “There’s a detailed section on the filmmakers, with photos of them preparing for their filming expedition, and individual biographies with photos dating back to their childhood. In addition, there are pictures of the aftermath including their abandoned car and tapes, photos of the police search, a number of interviews with family members and people who worked on the case, and footage from the news coverage from the time.” (Davidson, 2013) all produced to seem as real as possible, further clouding the line between fact and fiction, and lending itself to the inherent ‘hype’ the film would go on to generate.


In using unknown actors, the film cements the doubt even further, “Remember too, at this time fake documentaries were uncommon, and the unknown actors simply added to the mystique. It was also more difficult at that time for people to check the authenticity of the story, whereas today a simple search online would reveal in minutes that the events were not real.” (Davidson, 2013). Of course, the horror also comes from the possibility that the blair witch is a real entity, and as we never end up seeing her, the audience never receives the usual release present in typical horror films, instead, a dread permeates the ending, as if one has just witnessed a real murder, There are no jumpscares, no flashy effects, just an uncertainty, an uncertainty that is only made worse by the abruptness of the ending.


Tension is paramount in “The Blair Witch Project”, and it is interesting to muse on the fact that this strength can also be viewed as a weakness. Ultimately, the film lives or dies on how much you buy in to the events, and the viewers own expectations going in. Viewed as a conventional horror film, one could posit that events could be seen as lacking, but it is in viewing it in earnest, as if it is reality, a real account, or a quasi snuff movie that the real dread can be felt.  


Fig 3.


Bibliography


Davidson, Neil  “The Blair Witch Project: The best viral marketing campaign of all time
mwpdigitalmedia.com [online] https://mwpdigitalmedia.com/blog/the-blair-witch-project-the-best-viral-marketing-campaign-of-all-time/[Accessed 1/5/2016]

Illustrations


Fig 1. The Blair Witch Project Poster  [image] Available at: http://static.celebuzz.com/uploads/2015/10/the-blair-witch-project-393x560.jpg




Fig 3. The House [image] Available at: https://filmfork-cdn.s3.amazonaws.com/content/bl3.jpg

Maya Tutorial 17 - Hard Surface Modelling


Second to last maya tutorial of this year complete. On to Organic modelling :)