Wednesday, 18 November 2015
Gyro composition progress.
I've scrapped the "painterly" qualities in favour of a minimalist style to further reflect Balla's style. I feel as though It helps form the dynamism of Gyro to a fuller extent.
I've also scrapped the original spiral track in favour of a more freeform shape. I'll now spend my time illuminating it, placing a car and driver in view, and finalising the left side of the composition, as it doesn't quite work yet.
Tuesday, 17 November 2015
Gyro composition experimentation, feedback needed.
So I've chosen a thumbnail to pursue development on as I was quite taken with the framing, and the ability to showcase all that Gyro had to offer.
I'm a little unsure on setting the shot in daylight, though It seems as though to set it at night would be at odds with the colour choices Balla uses, as he works mainly in very bright settings. But I definitely feel as though this shot would be better and showcase the danger/beauty aspects of Gyro a little more if set at night.
So, yeah, it's still in progress more or less.
Monday, 16 November 2015
Gyro, Shard experimentation thumbnails + colour comps 122 - 153
I will be experimenting further with this as to me, it is an idea too silly and big, not to explore.
The first set of buildings will serve as housing structures, whereas I intend the second batch to serve as boutiques and "vertical bazaars". Later on I will incorporate further things to signify this distinction.
Anyway, back to it!
Gyro Thumbnails, 101 - 121
I am particularly happy with thumbnail #102 and am continuing to develop it to further realise the city of Gyro. To this end I have tried to focus on the modular nature of Gyro, as seen in #103.
I do feel as though I am closer in capturing the energy and excitement of Gyro, though there is indeed more work needed, In particular I would like to focus on the non-euclidean nature of the space, as well as showing the bustle and spectacle as described in my travelogue.
I'm also trying to incorporate Giacomo Balla's trademark sense of movement that he incorporates in his pieces, sometimes positioning chunks of a rotated view on to the front view of something, sometimes breaking down the movements of something so as to view it almost frame by frame, in a single frame.
I'm getting there though. I'm really digging the idea of the speedways being the main source of spectacle, I think that if Gyro is to be remembered for anything it is for it's racing, and therefore I need to do something bloody great to realise this.
Although there are definitely some weak structures here, I do enjoy #107, #114, #115, #118 and #121. And feel as though they are certainly not strong enough to be main buildings within Gyro, but could definitely serve as part of a modular system of buildings seen around the city.
More to come!
Gyro Thumbnails, 74-100
New stuff inbound!
It's an exciting time to be around on a monday night folks!
I'll have a couple more of these posted tonight, as well as some shot development, building ideation and definitely no Dinosaurs!
Feedback and comments are encouraged and appreciated as always :)
Friday, 13 November 2015
Dinosaurs are cool! (Flash progress)
Yes,
It was inevitable.
Here's that ball I animated a while back, and I as I said, I could not resist turning it into a dinosaur.
Not only that, but an extremely bouncy baby dinosaur.
Now, for next week I've got to make a background for this chap, and also colour him in. It's all rather fun!
It was inevitable.
Here's that ball I animated a while back, and I as I said, I could not resist turning it into a dinosaur.
Not only that, but an extremely bouncy baby dinosaur.
Now, for next week I've got to make a background for this chap, and also colour him in. It's all rather fun!
Thursday, 12 November 2015
Life drawing update
![]() |
| 5 Minute studies |
![]() |
| 1 minute studies (to be used in tomorrow's class with Meg) |
![]() |
| 20 minute studies |
![]() |
| Quick sketch of a jolly - actually I don't quite know what he is... |
Subscribe to:
Posts (Atom)


















